 |
Gliding Ant |
*Special Abilities:
Ability to Glide (drop from the treetop down to the surface)
Ability to kill enemies by Gliding ontop of them.
Thorn damage - enemies take damage when biting them
The Gliding ants have a simple society of workers and soldiers, but with a unique body shape which allows them all (except the queen) to glide from great heights, allowing tree dwelling ants to quickly escape danger, or soldiers to assault their opposition.
The gliding ants soldier is one of the more fearsome, it's thorn damage guarantee’s that it will deal damage to it's opposition.
Player Advice: Quick to learn, Many adaptive uses for their abilities
|
 |
Leaf-Cutter Ant |
*Special Abilities:
Fungus Gardens greatly boost food income
Soldiers automatically protect workers
The Leaf-Cutter Ants have a complex society with 2 types of specialist workers, and 2 types of soldiers. Small workers operate the colonies garden, while larger workers gather leaves to fuel it.
The colonies superior economy and cheap soldiers allows for mass production, while still having the ability to hatch large expensive soldiers which can out-muscle nearly any other, their Majors are the most fearsome of all surface dwelling ants.
Player Advice: Complex, Colony takes time to establish but has a superior late-game offense
|
 |
Slave-Maker Ant |
*Special Abilities:
Enslaving - Ability to steal eggs and raise them as their own
Enslaving - Ability to convert entire colonies by killing the queen, using their own
Feeds on dead bodies
Their Queen is a fierce fighter
The Slave-Maker Ant is a military only society, with no caste for work, the soldiers are forced to perform work (poorly), because of this their economy is inferior if self-sustained. This colony can only thrive by killing to eat other ants, or by enslaving other ants.
The colony is a force to be reckoned with early-game with its purely soldier only colony and monstrous queen. Despite its strong military force this colony often struggles for its survival and must use every one of its dirty tricks to rise as victor.
Player Advice: Experienced players only
|
 |
Termites |
*Special Abilities:
Has a King and Queen
Can hatch Anates (which can take the place of a fallen King or Queen)
Has a Watch Tower (which reveals a huge amount of the map)
Has an arsenal of defensive castes
The Termites have a complex society which revolves around protecting their king and queen (both are required for hatching), with castes like the Tunnel Guard who are extremely powerful (but unable to stray far from the nest) the Termites have superior defense.
In nature the Termites heavyweight guards are so massive they require workers to feed them. The Termites Elite Tunnel Guard is the most powerful soldier of all the species (but it must remain underground with the queen most the time).
As a termite your foes sit and dread the idea of what they might find deep in your barricaded nest.
Player Advice: Quick to learn, Strong defenses make it good for beginners and deadly for experts
|